No Game by Lamer Deluxe

The third 'No Game' demo uses a lot of transparency effects for the parallax background, sparks (inspired by QiX), rainbow text and 'no game' text anti-aliasing. The white flash effect fades both the palette colors and the gradients. It displays lots of colors at once and also doesn't look right on emulators.

All three demos were written in assembly, using Bastian42's SDK, in 2002, for a Lynx multi-cartridge developed by Ray Ryland, which unfortunately never saw the light of day. They were to be used in empty slots of the cartridge, instead of a boring message. At the time I was also exploring tricks to make the Lynx display lots of colors at once, together with Sage.

Release Year
Release Type
Demoscene
Part Number
N/A
Package Type
Digital/ROM
Includes Poster
✖
Includes Manual
✖
Includes Pin
✖
Developer
Lamer Deluxe
Genre
Demo
Players
0
ComLynx Players
0
Can Be Paused
✖
Vertical Orientation
No
Stereo Sound
✖
Lynx SD Support
✖
Cartridge Type
None
ROM Size
256kb
ROM Hash (no header)
fc8d5dfaccdf578ede88bc2dbbd193f0
EEPROM Size
No EEPROM
ROM File
NOGAME.LNX (256.06 KB)

â™Ĩ Did we get something wrong or you have something to contribute? Please tell us about it!

â™Ŗ We're looking for content editors and maintainers, if you want to help us out, let us know!